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<title>Canvas test: 2d.path.stroke.unaffected</title>
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<h1><a href="index.2d.html">2d</a>.<a href="index.2d.path.html">path</a>.<a href="index.2d.path.stroke.html">stroke</a>.unaffected</h1>
<p class="desc">Stroking does not start a new path or subpath</p>
<div class="refs">References:
<ul>
<li><a href="spec.html#testrefs.2d.path.stroke.basic">2d.path.stroke.basic</a>

</ul>
</div>

<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);

ctx.lineWidth = 50;
ctx.moveTo(-100, 25);
ctx.lineTo(-100, -100);
ctx.lineTo(200, -100);
ctx.lineTo(200, 25);
ctx.strokeStyle = '#f00';
ctx.stroke();

ctx.closePath();
ctx.strokeStyle = '#0f0';
ctx.stroke();

_assertPixel(canvas, 50,25, 0,255,0,255, "50,25", "0,255,0,255");


});
</script>

